This is the homepage for the Full Unity 2D Game Tutorial 2019. The aim of this tutorial is to have a complete guide from start to publish on the Itch.io platform. Many tutorials show how to to a single task and that’s great for showing how to do a single section of code but I find this fails to show how all the different sections work together. This tutorial is focused on the process from beginning to end. This includes rewriting many areas of code to work with new features. In my line of work as a Software Developer 90% of my work is refactoring already existing code to add new features. Hopefully this tutorial will help people see that code doesn’t have to be perfect first time and not to get discouraged because they did something wrong.
An Example of the finished product can be found on Itch.io below.
Full Unity 2D Game Tutorial 2019
Sections:
- Project Setup – Github Source
- Player Movement – Github Source
- Background Tiling and Camera = Github Source
- Bullets and Prefabs – Github Source
- Enemy Ai and Colliders – Github Source
- Scriptable Objects Weapons – Github Source
- UI and TextMeshPro – Github Source
- Interfaces and Enemy Shooting – Github Source
- Game Manager – Github Source
- Audio Manager – Github Source
- Main Menu – Github Source
- Preferences – Github Source (With Bonus Code)
- Making Mini Map Mask – Github Source
- Particle Effects – Github Source